Nepvita

Basics
"Region name : Nepvita""Region government/Ruler : Dictatorship / Dracula or His Lordship are his titles, name is Jaquel""Faction : Despair-Amnesia""Demography : Vampires, Sirens, The Lost and Corrupted beings""Geography : Long Peninsula, home to the 'Gate of Wilds' and is largely volcanic yet surrounded by lush and alive waters.""Seasons : Dry, humid, wet. No cold/snow."

Laws and Regulation
The law of the land is almost entirely dependent upon its ruler, Lord Jaquel. What he desires, what he dislikes, and whatever he demands is the law. Generally speaking, a Nepvitite can remain relatively safe if they obey the following rules.

Do not anger nor disobey his Lordship or any of his decrees.

Honor the wishes of the Legion Officers ( as long as those wishes do not conflict the prior rule )

'''Upon coming of age, immediately submit your information, and remain ever vigilant for when the Legion calls upon your service. ( submit to the draft list or be put to death )'''

Once drafted, you are a Cymry ( countrymen in arms ) and shall be for the rest of your days unless decreed otherwise!

'''Only those who have proven their valor in the fields of war shall speak their mind. All others are considered lesser and are not granted ANY semblance of free speech!'''

'Pay your dues! All of society is to pay their taxes to the legion, and 1 sacrifice per every 1,000 souls is expected of any community that so desires to maintain his Lordship's favor and protection!'

'''Society is defined not by sex, race, or religion, but by class! There are three classes: Lessers, who have yet to honor their surname; Honored, who have proven their valor; and lastly, the Nobles, who oversee the lands in the Lordship's Stewardship!'''

'All Nepvitites are equal in their right to prove their valor and rise through the ranks of loyalty to his Lordship! Anyone caught committing treason against his Lordship shall be put to death, immediately!'

Livelihood
The following are details on the day to day matters of Nepvitite life, as well as details on demography, borders, immigration processing, and occupations.

Demography
Sirens : A race of Mer-Folk sometimes thought to be related to the Mermaids. They are generally held in higher regard than other Folks, primarily due to being the original inhabitants of the rich waters. More of their kin hold Valor to his lordship then any other demographic.

Underwater Mystical beings : ( in reference to mystical water creatures such as a Leviathan ) Usually used as mounts by other beings.

Lesser Vampires : All other Vampires who are not Dracula are always lesser to his Lordship's glory, but are still a commonly powerful race within the classes. Many Nobles are Lesser Vampires.

Other : Humans and / or other races that live in Nepvita or are held captive. Also includes beings, such as Goblins, that work the hot, hellish lands above the lush waters of Nepvita

Borders and 'Immigration'
Nepvita mainly shares its borders with two areas, The Internal Sea and the Outland Peaks. The Nepvita Peninsula, as it is now called due to the Nepvitite Empire holding full control over the region, now shares water based borders instead of what it once had. The main nation to its immediate west, following the water based borders, is Polikeanos. The Nepvitite kingdom is not against people coming into its waters or lands, but is heavily against people actually leaving.

Immigration within Nepvita is nothing like other lands, being such that nearly anyone can join the Empire, work towards proving their Valor, and rise through its ranks. Emigrating out of Nepvita, however, is frowned upon, and many who have tried have met their end as betrayers to his Lordship.

Occupations
As follows are the most commonly and readily available positions within Nepvitite borders.

The "Legion" - His Lordship's Military. Used to uphold the law, conquer, and do whatever he deems needed of the Legion. One of the primary employers to the people, and the most efficient way to gain Valor within society.

The Vanguard - A secondary arm of his Lordship's military projection. Meant to provide espionage and scouting based services for both domestic and foreign affairs.

Blacksmiths - One of the most common non-direct military occupations available. Many a fine Nepvitite can work iron into steel not only for the Legion, but for global trade as well. Many foreign lands hold Nepvitite steel to the highest of quality standards.

Hunter Gathers - Those who are not fit to blacksmith, are not yet drafted, and not yet trusted enough to be merchants are relegated to this lowly position. The lands are barely fit for farming, so most food is gathered through trade or hunting/fishing etc. Most of the poor and unworthy are relegated to this work.

Mercantile Fleet - This role, which requires a high amount of Valor, is primarily held by people who have proved to his Lordship that they are trustworthy enough to leave the Empire’s glorious borders and return once more. Those who are allowed to be apart of Nepvita's trade are, at times, practically on par with the very Nobles themselves.

Thief Kin - Many an outlaw from other nations flee to Nepvita to get away from retribution, after which they become what is called the Thief Kin. They are viewed to a strange degree in Nepvitite culture. As long as these outcasts help weed out the weak of the Empire, the Legion looks the other way. But if any of the Thief Kin harm those with higher Valor, they are usually punished to discourage the rest of the Kin from doing the same.

About the only goods and or services Nepvita offers to the world is its high quality steel and other forged products. Otherwise very little trade occurs between Nepvita and other nations outside of food imports.

Politics
This section will touch on Nepvitite domestic affairs which includes societal standards, and foreign affairs which primarily will touch on their outlook towards the rest of the world.

Domestic
The people of Nepvita have an extremely harsh outlook on life, they view sex or race etc as all minute and worthless details about a person. Rather they value ones strength and loyalty to His Lordship above all else. Many citizens wear with pride their uniforms, medals etc, and generally speaking they who have conquered the most has the final say in anything.

The true law of this land is strength shall prevail and citizens challenging one another is a fairly common occurrence. Although society places all veterans on a much higher pedestal then those who are just merely strong, as ones true Valor is proven in the fields of war, not by picking fights at home. Meanwhile the weak are generally viewed down upon and rarely have any rights what so ever, sometimes the weak don't even receive protection from sources of crime such as the Thief Kin.

Most domestic affairs are handled on a per region basis via Nobles, and arms of the Legion. Ultimately they all report up an hierarchy of command that reconnects to his Lordship and everything is dependent on what he sees fit at one given time for whatever said region.

Lastly family matters are very different in Nepvita, as priorities are very different. All children no matter their lineage receive full and free education till coming of age (which is 15 for Nepvitites) where they are then tested for their strength and willingness. The strong move on to Academy to learn military tactics and more, the weak are crash coursed into being hunter gatherers. Parents are fully expected to provide for and support their children as a team until their children turn 15, where they are to turn over their children to the government to finish raising them and then put them to use. Most households tend to be filled with medals, armor and other captured things from forefather conquests, as well the topics of War and Valor tend to be promoted and popular.

Foreign
Polikeanos: Nepvita has an uneasy neutrality with the Polikeanians, recognizing them as a strong source for trade and goods, but, looking down upon them as weak at the same time. It is said no two peoples are more different then that of Nepvita and Polikeanos. Yet for the time the two are neutral and participate in trade, but the Triton Family's willingness to give sanctuary to the fleeing Sirens has begun to crack the unstable relationship.

Camelot: Nepvita and its denizens never have looked at Camelot favorably as the two nations look up to strength, but disagree as to how it is attained and used. Skirmishes have been known to at times occur, and his Lordship has expressed interest in destroying the Camelot nation, while Camelot frames Nepvita as if it is what's wrong with the world.

Riavuilte: Nepvitites do not view Riavuilte the same as other peoples do. While other nations view the anarchal Mystic Woods as a place to be cautious and to stray to often. His Lordhip's people instead see a challenge for them to prove their valor! Some of the eastern coastlines of Riavuilte have already been claimed by Nepvitite invaders but Nepvita has found it quite difficult to stray further into these strange territories!

L'Atoll de Sables: Viewed by many Nepvitites as little more than an annoyance, though some view their navy as a challenge to one day conquer.

History
It is known long ago that Nepvita was once a land of many kingdoms of races that grew to adapt to it's harsh environments. Goblins, Orcs, and other such beings were prominent and a Feudal Era was about in this times of old. But as the passing of time, so did these races dominance and their kingdoms.

But within the bay of fire the Sirens walked onto land and made an accord with the Coven on top Hell's Peak. It is not known if Dracula always oversaw this accord or not, but it became the Nepvitite Accord and their goal was to rule the Outerurm Peninsula as it was once called and they did so with a scary effectiveness. It is known that the Nepvitites had a new method of conquering, one where all even used be enemies could rise and find a place in their ranks of Valor by proving their strength.

As the Nepvitite won one war after another, the prominence of the Goblins and the Orcs in these lands fell in number to the rise of the Sirens and Vampires and by that point records referring to his Lordship became commonplace. Showing that Dracula at this point had become a supreme commander over his growing empire. It was here he set forth the standards that Nepvita continues to drive off of even to this day.

Many have noticed that near all history of the once named Outerurm Peninsula is destroyed as Nepvita has replaced it with its own.

Trivia
Nepvita is derived from an old English word 'Nep' believed to mean "deprived of" and the Latin word 'Vita' which means "Life".

nep-VEE-tah is the proper pronunciation of Nepvita